FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on creating a blockbuster RPG
![FINAL FANTASY XVI interview: Producer Naoki Yoshida and the team on creating a blockbuster RPG](https://gh.cdn.sewest.net/assets/ident/news/14f5cd16/FFXVI_MediaKit_02-erh9gya9m.jpeg?quality=65)
Producer Naoki Yoshida, Art Director Hiroshi Minagawa and Localization Director Michael-Christopher Koji Fox talk about the new RPG, the challenge of moogles and much more.
![](https://www.gematsu.com/wp-content/uploads/2023/02/Final-Fantasy-XVI_2023_02-28-23_009.jpg)
Final Fantasy XVI - interview with producer Naoki Yoshida, director Hiroshi Takai, and combat lead Ryota Suzuki - Gematsu
![](https://static.wikia.nocookie.net/finalfantasy/images/6/65/Final_Fantasy_XVI_logo.png/revision/latest?cb=20201029220246)
Final Fantasy XVI, Final Fantasy Wiki
![](https://boundingintocomics.com/wp-content/uploads/2023/03/2023.03.16-04.35-boundingintocomics-64134537167e2.png)
Final Fantasy XVI' Producer Naoki Yoshida Rails Against the Use Of The Term 'JRPG': It Wasn't A Compliment To A Lot Of Developers In Japan - Bounding Into Comics
![](https://boundingintocomics.com/wp-content/uploads/2022/11/2022.11.06-06.08-boundingintocomics-6367f810c9ce8.png)
Final Fantasy XVI' Producer Naoki Yoshida Rails Against the Use Of The Term 'JRPG': It Wasn't A Compliment To A Lot Of Developers In Japan - Bounding Into Comics
![](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/05/ff16-interview.jpg)
Final Fantasy XVI Interview
![](https://gamerbraves.sgp1.cdn.digitaloceanspaces.com/2023/07/yoshida-interview4-scaled.jpg)
Producer Naoki Yoshida Said that The Combat in Final Fantasy XVI Was Not Because He Was a Black Mage Main in FFXIV in Interview - GamerBraves
![](https://videogames.si.com/.image/ar_4:3%2Cc_fill%2Ccs_srgb%2Cfl_progressive%2Cq_auto:good%2Cw_1200/MTk5NTE5NTM2MzE4MjYwMzI3/final-fantasy-16-clive-jill.jpg)
Final Fantasy 16 interview: Naoki Yoshida on combat, lessons learned, and what's next - Video Games on Sports Illustrated
![](https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/05/15/5bef4504/yoshida_2.jpg)
How To Build A New Final Fantasy: An Interview With Creative Business Unit III - Game Informer
![](https://i.ytimg.com/vi/PwRlD3p0b0M/maxresdefault.jpg)
Naoki Yoshida Gives New FFXVI Details Interview
![](https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2023/02/22/cd052785/ffxvi_mmo.jpg)
Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer
![](https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/02/22/f8da72fa/wlbcuctrqizbgzgtwlijknxcmm.jpg)
Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer
![](https://newsboilerstorage.blob.core.windows.net/news/2579814_1_lg.jpg)
Final Fantasy XVI interview: Producer Naoki Yoshida and the team on creating a blockbuster RPG
![](https://images.rpgsite.net/image/da49c9a1/123729/original/Final-Fantasy-XVI_20230413_19.png)
We have a dream team on 16” - Final Fantasy XVI Developer Interview
![](https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/02/22/4bb4b385/ffxvi_preview_header.jpg)
Final Fantasy 14 Director Naoki Yoshida Says Developing An MMO And FF16 Isn't As Different As You Think - Game Informer
![](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2023/05/shiva-and-titan-in-final-fantasy-16.jpg)
Final Fantasy XVI Interview