Bluepoint: Native Approach Simplifies A Lot of Things vs Checkerboard Rendering on PS4 Pro
![Bluepoint: Native Approach Simplifies A Lot of Things vs Checkerboard Rendering on PS4 Pro](https://cdn.wccftech.com/wp-content/uploads/2017/12/shadow-of-the-colossus-on-ps4_38893786592_o.jpg)
Bluepoint Games talked about choosing the native approach for a 1440p framebuffer with temporal injection for the Shadow of the Colossus remake, commenting that it simplifies a lot of things compared to checkerboard rendering on PS4 Pro.
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Checkerboard Rendering. Checkerboard rendering, also known as
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