In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here's why
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RGG Studio director Hiroyuki Sakamoto explains why the remake of a game that never made it West improves on the origina…
RGG Studio director Hiroyuki Sakamoto explains why the remake of a game that never made it West improves on the original version.
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Like A Dragon: Ishin! Review — A Blast From The Past
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In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here's why
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Like a Dragon: Ishin! - Review — Analog Stick Gaming
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Like a Dragon: Ishin review – RGG Studio stuns with remake of Samurai epic - Dexerto
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Like a Dragon: Ishin! review: new 1860s Japan, same series problems - Polygon
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Like a Dragon Ishin PS5 Review Remake • The Mako Reactor
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In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here's why
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In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here's why
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Like A Dragon: Ishin Interview - Hiroyuki Sakamoto Discusses Bringing Ishin West
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10 Fixes That Would Instantly Improve Like A Dragon: Ishin
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In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here's why
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Review: Like A Dragon: Ishin!